
Wunderwaffe DG-2 ( Shi No Numa, returns in Der Riese, Call of the Dead, The Giant and Black Ops III Verrückt).Ray Gun ( Nacht der Untoten, returns in all other World at War, Black Ops, Black Ops II, Black Ops III, all the Aether sided maps in Black Ops 4, Black Ops Cold War, and Vanguard).The weapons, per game and map they were introduced in, is as follows:Ĭall Of Duty Mobile Review - Boots On The Goģ0 October 2019 Call of Duty: World at War 47 Modular Atomic Disintegrator (M.A.D.)Įach Wonder Weapon is typically exclusive to one map, though a few ones have proved popular enough to feature in other maps – an example of this is the Thundergun, which debuted in Kino der Toten and was popular enough to return in Ascension, Black Ops Nacht der Untoten, Revelations and Tag der Toten.The Monkey Bomb, Gersh Device, Matryoshka Dolls, Quantum Entanglement Device, Hell's Retriever, Time Bomb, G-Strike Beacon, Li'l Arnie and Homunculus are special/tactical grenades and will replace one another when a new one is picked up. The unique abilities vary from weapon to weapon but are generally devastating to the zombies in the later rounds, helping the player's chance of survival. The majority of the Wonder Weapons are different forms of energy weapons and have each got a unique function that separates it from the rest of the available weapons. Wonder Weapons are a series of powerful and fictional weapons featured in the Zombies game mode of Call of Duty: World at War, Call of Duty: Zombies, Call of Duty: Black Ops, Call of Duty: Black Ops II, Call of Duty Online, Call of Duty: Black Ops III, Call of Duty: Infinite Warfare, Call of Duty: Black Ops 4, Call of Duty: Black Ops Cold War and Call of Duty: Vanguard.


For similar functioning weapons exclusive to Call of Duty: WWII, see Geistkraft Weaponry and Thulian Weaponry.
