

Sometimes you may want visible body parts to have an animated texture, like Elgyem's color changing hands. Remember that these textures are layers over the original texture, so they will be following the same UV map from the model you choose. The location of your animated textures on the Pokémon will vary for each model. Step 1: Choose the location of the animated textures Knowledge of creating custom Pokémon and frame-by-frame animation is recommended.

This tutorial will teach you how to make animated textures for Cobblemon using the layers system. 1.4 Step 4: Assign the animation textures to the resolver file.1.3 Step 3: Add the new textures to a resource pack.1.2 Step 2: Create each frame of the animation.


It's great to see Mojang paying attention to the finer details and ensuring that everything looks and functions as it should.Īnother crucial fix that directly impacts multiplayer gameplay is the resolution of a game softlock issue. This means that when you're browsing through the realms menu, the buttons will now render correctly, allowing for smoother navigation. It might seem like a minor detail, but it's these little touches that contribute to a great gameplay experience.įurthermore, Mojang has fixed a rendering problem with buttons in the "Add Realm" interface within the realms menu. This issue has now been rectified, ensuring that the icon appears as intended. Previously, the realms invitation icon that appeared on the realms button in the main menu was displayed incorrectly. In addition, a visual glitch has been resolved in Minecraft 1.20.1. It's a relief to know that you can enjoy meticulously crafted visual mods without any hindrance. This means that you can now install and use the best 1.20.1 texture packs for Minecraft without worrying about any unexpected crashes due to disk permissions. First and foremost, Mojang has addressed a disk permissions-related crash in this update.
